In 3d-Cadanwendungen the height i.d.R. with “In” referred. In all 3D games, the amount of which is, however, with “And” referred. Therefore, the correct alignment of the scene must be made in the export settings. The world axis can be selected from Axis Conversion plugin. Assetto Corsa wurde von der Editor 2012/13 developed, therefore only should the format version: FBX 2012 be used.
Animations are separately via “Export selected” exported and imported separately also in ksEditor (Animations are currently supported only for vehicles).